/* >=0: known size
 * <0: size encoded as short
 *   -1: amorphous data
 *   -2: list data with count encoded as short
 */

int bsw_datasize[] = {
	-1, /* data type 0 unknown */
	4, /* BSWTYPE_LONG long int (4b)? */
	1, /* BSWTYPE_BYTE char (1b)? */
	-1, /* BSWTYPE_STRING short length, data */
	-2, /* BSWTYPE_LIST short length, short count, listdata */
	-1, /* BSWTYPE_BLOB1 short length, data zb HeckmeckBoard */
	-2, /* BSWTYPE_SUBLIST short length, short count, listdata */
	-1, /* BSWTYPE_BLOB2 short length, data zb EinfachGenialBoard 2, HM */
	-1 /* BSWTYPE_BLOB3 short length, data zb EinfachGenialBoard 1 */
};

char * debugstrings[] = {
	"none", /* shouldn't be used at all! */
	"error",
	"info",
	"debug"
};

# define GAMESERVER game.brettspielwelt.de
/* info structure string list */
/* #define PLAYERIMAGEBASE "http://213.155.73.107/Client/" */
#define PLAYERIMAGEBASE "http://game.brettspielwelt.de/Client/"
char * infostrings[] = {
	"toolname",
	"username (id) lang",
	"birthday/email",
	"level",
	"city",
	"online status",
	"desc",
	"image",
	"game1",
	"game2",
	"game3",
	"game4",
	"game5",
	"win%1",
	"win%2",
	"win%3",
	"win%4",
	"win%5",
	"guild",
	"last"
};


char * ircstrings[] = {};
	
